Hibiki Whisky

Year

2024

Services

3D modeling, animation, rendering, SFX

Client

Microsoft

Intro

Presenting some recent explorations of a Hibiki Whiskey bottle. After modeling the basic shape in Blender, I utilized Photoshop for fine-tuning. Using black and white gradients in Photoshop, I created a displacement map, which Blender then interpreted as the depth of the grooves in the bottle. Guided by a reference image, I reconstructed the label in Illustrator. Then, I added the final touches with compositing, color correction, and SFX in After Effects, including some cliche SFX.

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